package com.wly.ui.gamescene
{
	import com.wly.datapool.DataPool;
	import com.wly.interval.IntervalCallBack;
	import com.wly.ui.utils.CommonUtils;
	
	import flash.display.Sprite;
	import flash.events.MouseEvent;
	
	public class Bowl extends Sprite
	{
		public function Bowl()
		{
			super();
		}
	}
}